It's received great reviews despite a troubled launch and a spat of review bombing. TL:DR - you are miss informed, and MF has no impact on rune drops what so ever.Blizzard finally released Diablo 2: Resurrected on September 23, fully remastering the classic 2002 dungeon crawler on PC, Xbox, Switch, and PlayStation consoles. Chests work differently and are why LK works as it does. Area/monster level decides how vast the rank of runes from monsters are. Also miscs rolls in ranks and not quality, this means that MF doesn't affect whether your rune drops as El or Zod. Therefore the calculation of whether a rune is dropped compared to an item is made before MF takes it torns in anyway. This also why AS is a good known spot for HR's since ghost has reduced loottable for items, hence having higher loot table for miscs. Since items can roll in rarity they are affected my MF, where things that can't aren't. For same reason uniques have less dropchance than rares. The rarity will roll in normal->magic->set or normal->magic->rare->unique. everything that can roll in rarity) or gold.Īfter 2 is determined, everything has a roll in rarity. basically anything that can't roll in rarity), or it wants to drop an item (jewellery, armors, weapons, charms etc. Now it's determined what drops, this part is unaffected by MF, this means that the game can now decide whether it wants to drop misc (rune, key, potions etc. No-drop chance: a calculation that determine the odds of nothing to drop, this chance gets reduced (meaning more drops will happen) regarding the amount of players nearby and by the player lobby. When you kill a monster, 3 calculations are made in said order:
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